OpenGlTexture.draw

  1. void draw(Point where, int width, int height, float rotation, Color bg)
  2. void draw(float x, float y, int width, int height, float rotation, Color bg)
    class OpenGlTexture
    void
    draw
    (
    float x
    ,
    float y
    ,
    int width = 0
    ,
    int height = 0
    ,
    float rotation = 0.0
    ,)

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