readPngChunks

Same as above, but takes a regular input range instead of a buffered one. Provided for easier compatibility with standard input ranges (for example, std.stdio.File.byChunk)

  1. LazyPngChunks!(Range) readPngChunks(Range r)
  2. auto readPngChunks(Range r)
    readPngChunks
    (
    Range
    )
    (
    Range r
    )
    if (
    isInputRange!(Range)
    )

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