Helper method to just compile some shader code and check for errors while you do glCreateShader, etc. on the outside yourself.
This just does glShaderSource and glCompileShader for the given code.
If you the OpenGlShader class constructor, you never need to call this yourself.
See Implementation
Helper method to just compile some shader code and check for errors while you do glCreateShader, etc. on the outside yourself.
This just does glShaderSource and glCompileShader for the given code.
If you the OpenGlShader class constructor, you never need to call this yourself.