bndNodeIconLabel

Draw an optional icon specified by <iconid> and an optional label with given alignment (BNDtextAlignment), fontsize and color within a node title bar

if iconid is >= 0, an icon will be drawn

if label is not null, it will be drawn with the specified alignment, fontsize and color.

nothrow @trusted @nogc
void
bndNodeIconLabel
(
T = char
)
(,
float x
,
float y
,
float w
,
float h
,
int iconid
,,,
int align_
,
float fontsize
,
const(T)[] label
)
if (
isAnyCharType!T
)

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