nvgCreateContext

Creates NanoVega contexts for OpenGL2+.

Specify creation flags as additional arguments, like this: nvgCreateContext(NVGContextFlag.Antialias, NVGContextFlag.StencilStrokes);

If you won't specify any flags, defaults will be used: [NVGContextFlag.Antialias, NVGContextFlag.StencilStrokes].

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nvgCreateContext

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