Pixmap.adjustTo

Adjusts the Pixmap according to the provided blueprint.

The blueprint must not be larger than the data buffer of the pixmap.

This function does not reallocate the pixel data buffer.

If the blueprint is larger than the data buffer of the pixmap, this will result in a bounds-check error if applicable.

struct Pixmap
@safe pure nothrow @safe pure nothrow @nogc
void
adjustTo

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