When in opengl mode and automatically resizing, it will set the opengl viewport to stretch.
If you work with multiple opengl contexts and/or threads, this might be more trouble than it is worth so you can disable it by setting this to true.
See Implementation
Added November 13, 2022.
When in opengl mode and automatically resizing, it will set the opengl viewport to stretch.
If you work with multiple opengl contexts and/or threads, this might be more trouble than it is worth so you can disable it by setting this to true.