OpenGL widgets cannot have child widgets. Do not call this.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source. Be warned that the author may not have intended to support it.
When an opengl widget is laid out, it will adjust the glViewport for you automatically. Keep in mind that events like mouse coordinates are still relative to your size.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source.
Undocumented in source.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source.
Default event handlers. These are called on the appropriate event unless Event.preventDefault is called on the event at some point through the bubbling process.
Events use a Javascript-esque scheme.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source.
Undocumented in source.
Undocumented in source.
Undocumented in source.
Undocumented in source.
Undocumented in source.
Undocumented in source.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source.
Undocumented in source.
Undocumented in source.
Undocumented in source.
Undocumented in source.
Undocumented in source.
Undocumented in source.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source. Be warned that the author may not have intended to support it.
I don't actually like the name of this this draws a background on it
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source.
Undocumented in source.
Undocumented in source. Be warned that the author may not have intended to support it.
Undocumented in source.
Nests an opengl capable window inside this window as a widget.
You may also just want to create an additional SimpleWindow with OpenGlOptions.yes yourself.
An OpenGL widget cannot have child widgets. It will throw if you try.