Stops playback and unsupends if necessary and exits.
Call this instead of join.
Please note: you should never call this from inside an audio
callback, as it will crash or deadlock. Instead, just return false
from your buffer fill function to indicate that you are done.
Stops playback and unsupends if necessary and exits.
Call this instead of join.
Please note: you should never call this from inside an audio callback, as it will crash or deadlock. Instead, just return false from your buffer fill function to indicate that you are done.