Stops playing and closes the audio device, but keeps the worker thread
alive and waiting for a call to unsuspend, which will re-open everything
and pick up (close to; a couple buffers may be discarded) where it left off.
This is more reliable than pause and unpause since it doesn't require
the system/hardware to cooperate.
Stops playing and closes the audio device, but keeps the worker thread alive and waiting for a call to unsuspend, which will re-open everything and pick up (close to; a couple buffers may be discarded) where it left off.
This is more reliable than pause and unpause since it doesn't require the system/hardware to cooperate.